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Max Hemingway

~ Musings as I work through life, career and everything.

Max Hemingway

Author Archives: Max Hemingway

The R Consortium

01 Wednesday Jul 2015

Posted by Max Hemingway in Data Science, Open Source, Programming

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Coding, Data Science, Development, Open Source

RThe R Consortium has been founded and recently launched under an Open Source Governance and Foundation model. This is in response to the growing use of R and its communities.

The initial members of the R Consortium include:

  • Microsoft
  • R Studio
  • TIBC Analytics
  • Alteryx
  • Google
  • HP
  • Ketchum Trading LLC
  • Mango Solutions
  • Oracle

The mission statement is listed as:

The central mission of the R Consortium is to work with and provide support to the R Foundation and to the key organizations developing, maintaining, distributing and using R software through the identification, development and implementation of infrastructure projects.

They have also listed a potential number of projects they will be involved with:

  • strengthening the R Forge infrastructure;
  • assisting the Stanford University group running user!R 2016;
  • developing documentation; and
  • encouraging increased communication and collaboration among users and developers of the R language.

One to watch going forward for influencing the R Community.

Source https://www.r-consortium.org

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LiDAR Maps – Open Commercial Use

20 Saturday Jun 2015

Posted by Max Hemingway in Development, Open Source, Tools

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Development, Innovation, Open Source

mapThe UK Environment Agency have been providing free access to their mapping tools for non-commercial means for some time now. This is their LIDAR (Light Detection & Ranging) data. However the non-commercial bit is about to change with the addition of commercial use also becoming free to use in the near future.

The release of data will be through the OGL (Open Government Licence) which itself will see an update in September 2015

The main driver behind this change is to assist with risk modelling and to open up innovation around the environment.

We hope that by removing any cost barriers, our data will improve the quality of flood risk modelling used by businesses and local communities and allow for the development of innovative tools and techniques to further benefit the environment.

Dr Alison Matthew,Geomatics Manager at the Environment Agency

Source: https://environmentagency.blog.gov.uk/2015/06/16/free-mapping-data-will-elevate-flood-risk-knowledge/

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Pen based Productivity Tools – The Chronodex – Part 2

12 Friday Jun 2015

Posted by Max Hemingway in Productivity, Tools

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Tags

GTD, Productivity, Tools

If you have been using The Chronodex (I blogged about this back in January) you will soon be coming to the end of the 6 months in the tool. Patrick Ng has now released the next part for the second half of the year.

Download available from here

The format of the Chronodex is meant for the Midori Traveller Notebook style of (http://www.midori-japan.co.jp/tr/english/) but you don’t need one of these to use it.

Chronodex

Upon first glance it looks a bit quirky and hard to use, but once you get used to the format of the Chronodex it does become an interesting tool to use. A bit different from a normal day to a page diary with times down the side.

Using shading, colours or other types of marking you can block out parts of the Chronodex for tasks/appointments and add keys or words alongside the areas filled out.

Source: http://scription.typepad.com/

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Getting to Grips with Git

08 Monday Jun 2015

Posted by Max Hemingway in Cloud, Data Science, DevOps/OpsDev, Open Source, Programming

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Cloud, Coding, Data Science, DevOps, Open Source, OpsDev, Programming

If you are new to GIT or want to refresh your skills/knowledge a good way of learning is through the Learning Git Branching simulator with it taking you through the commands and techniques.

Welcome to Learn Git Branching

Interested in learning Git? Well you’ve come to the right place! “Learn Git Branching” is the most visual and interactive way to learn Git on the web; you’ll be challenged with exciting levels, given step-by-step demonstrations of powerful features, and maybe even have a bit of fun along the way.

After this dialog you’ll see the variety of levels we have to offer. If you’re a beginner, just go ahead and start with the first. If you already know some Git basics, try some of our later more challenging levels.

The simulator covers:

Introduction SequenceGithub
– Introduction to the majority of Git commands

Ramping Up
– Additional Git commands

Moving Work Around
– Modifying the source tree

A Mixed Bag
– Git techniques tricks and tips

Advanced Topics

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Techdays Online Azure Special

02 Tuesday Jun 2015

Posted by Max Hemingway in Architecture, Big Data, Cloud, DevOps/OpsDev, IoT, Machine Learning

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Architecture, Big Data, Cloud, DevOps, IoT, Machine Learning, Open Source, OpsDev

Microsoft are running a Techdays Online Azure Special over the next 3 days

Registration is at https://info.microsoft.com/UK-Azure-WBNR-FY15-06Jun-Azure-Techdays-2015-Registration.html

  • June 02, 2015 09:00 AM – TechDays Online Azure Special Day One: Keynotes, IOT, Hybrid and Open Source
  • June 03, 2015 09:00 AM – TechDays Online Azure Special Day Two: Apps, Architecture, Big Data and Machine Learning
  • June 04, 2015 09:00 AM – TechDays Online Azure Special Day Three: Cloud Infrastructure and Dev Ops

Hopefully the sessions will be available offline after the event for reference and catch up.

Books

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Google I/O 2015 Event – Keynote Speech – Notes

28 Thursday May 2015

Posted by Max Hemingway in Innovation, IoT, Open Source, Productivity, Programming, Security, Wearable Tech

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Innovation, IoT, Wearable Tech

Here are some notes from the Google I/O 2015 – Keynote Speech

Android Overview

  • Android – Supporting over 400 OEMs and over 4000 Devices
  • Android Wear – 7 Models Supported
  • Android Auto – Supporting 35 Brands
  • Andriod TV – Sony, Sharp, Philips shipping with Android. Many more to come
  • 17m ChromeCast Devices – 1.5B Cast Button Presses

M Developer Preview

  • Back to Basics – Solved thousands of Bugs
  • Focus on Quality
  • Improving the core User Experience

App Permissions
– Simplifying App Permissions
– Apps asking permission when using that feature at first use rather than at install
– Faster to get users up and running – updates are seamless – app control process

Web Experience + App Links
– App Dev’s care about the experience that the users get
– Linking App to Web smoother
-Chrome Custom Tabs
– Apps can auto verify links at install time to verify the app owns the links it says it does

Mobile Pay
– Standardising Fingerprint Support

Power & Charging
– Doze Feature using activity to monitor when less power is needed in the device
– up to 2x longer in power length
– USB Type C charger to increase charging by 3x to 5x
– Can be charged or feature to act as a charger

Other new features
– Easier word selection
– Direct Share
– Simplified volume controls
Android Wear

  • Wearable Apps
  • Always on Apps
  • Wrist Gestures (such as scroll up/scroll down
  • Emoji Recogniser (draw emoji’s that are then recognised and correct emoji is displayed then sent)
  • Launcher (improved)

Project Brillo – Underlying IOT Operating System

  • Derived from Android
  • Minimal system requirements
  • Broad Silicon support
  • Easy to secure
  • Q3 Developer Preview

Weave – IOT Communcations layer where things can talk to each other

  • Common Language
  • Standard Schema’s
  • Developers APIs
  • Run with Brillo
  • Cross Platform
  • Q4 2015 full stack released

Now On Tap

  • Takes advantage of M Developer
  • Provides deeper interaction through access to Googles back end systems and deep machine learning networks
  • Enhanced user experience with access to information in real time

Google Photos

  • Built a new experience
  • Home for photos private and secure – available any device
  • Organise
  • Share

Chrome

  • Lite Search Results supporting more countries
  • Optimised search page results load 4 x faster, 80% less bytes and 80MB reduction in memory usage
  • Network Quality Estimator – to load pages to quality of bandwidth
  • Improved Offline Support – Saves of pages

YouTube

  • YouTube Offline – up to 48 Hours to view the video

Maps

  • Offline Maps
  • Offline Navigation – step by step

Developers

Developing Apps
Android Studio 1.3
– Improved Gradle build speed
– New memory profiler
– Support for C/C++

Polymer 1.0
– Elements to easily drop in features

iOS
– Cocoapods for SDK distribution

Testing
– Cloud Test Lab – Automate testing of mobile apps
– Runs test across top 20 devices across the world

Engage

– App Indexing (50 billion app links)
– Cloud Messaging (70 billion messages a day)
– will support iOS
– Topic subscription

Mobile Web
– Push Notfications
– Add to Homescreen

App Install Ads
– Universal App Campains – auto campain based on budget
– Measure App Install Ads

Google Play
– Conversion Funnel – Dashboard across app
– Play Store Listing Experiments
– Developer Pages – Own Google Play Home Page

Earn
– AdMob & Google Analytics
– AdMob Mediation – 40 Ad Networks

Google Cardboard – Over 1 million users

  • Improved viewer – screens up to 6 inches
  • Cardboard SDK – build for Android and iOS
  • Expeditions – Education Travel for Schools – Synchronized phones and tables

Google Balloons

  • 100+ days in the air
  • 10 Mbps connectivity
  • 500m accuracy
  • 4 x coverage area
  • Local partners

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Google I/O Event

28 Thursday May 2015

Posted by Max Hemingway in Cloud, Innovation, IoT, Programming

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Cloud, Coding, Innovation, IoT, Programming

Google’s I/O Event kicks off today https://events.google.com/io2015/Google10

Lots of session subjects available being streamed a few minutes behind the actual conference.

May 28, 8 PM

8:00 PM – 9:00 PM Self-paced Code Labs
8:30 PM – 9:00 PM Anyone can do it! Easy ways to evaluate your App’s Accessibility
8:30 PM – 9:00 PM Finding success with family-friendly apps on Play
8:30 PM – 9:00 PM Help your users live better with Google Fit
8:30 PM – 9:00 PM Improving urban mobility by connecting citizens
8:30 PM – 9:00 PM Mobile app install attribution with Google Analytics
8:30 PM – 9:00 PM Notifications, Interruptions and Volumes: Coming Attractions
8:30 PM – 9:00 PM Smarter approaches to app testing
8:30 PM – 9:00 PM Video chat for Web, iOS and Android

May 28, 9 PM
9:00 PM – 9:30 PM Apps for kids and families: Get discovered
9:00 PM – 9:30 PM Asking for permission
9:00 PM – 9:30 PM Containers to back your mobile app
9:00 PM – 9:30 PM Gaming on Android TV
9:00 PM – 9:30 PM Promote your mobile app in minutes
9:00 PM – 9:30 PM The Gold Standard: Accessible Web Components
9:00 PM – 9:30 PM reCAPTCHA: Tough on bots, Easy on Humans, Great on Mobile
9:00 PM – 10:00 PM Google Cloud Messaging 3.0
9:00 PM – 10:00 PM Material Design Reviews
9:00 PM – 10:00 PM Self-paced Code Labs
9:00 PM – 10:00 PM What’s new in Android
9:30 PM – 10:00 PM Achieving Maps zen on Android
9:30 PM – 10:00 PM Battery Performance & Tooling
9:30 PM – 10:00 PM Building a successful subscription business on Google Play
9:30 PM – 10:00 PM Getting your app on the road with Android Auto
9:30 PM – 10:00 PM Grow your (app) user base with Search
9:30 PM – 10:00 PM Make Believe
9:30 PM – 10:00 PM Mobile app quality leaps to the cloud
9:30 PM – 10:00 PM gRPC: Efficient and idiomatic communication libraries for cloud and mobile

May 28, 10 PM
10:00 PM – 10:30 PM Apps installing channels on TVs
10:00 PM – 10:30 PM Building location aware apps using the Android Location and Places APIs
10:00 PM – 10:30 PM Creating calendar events: Quick, easy, and good for your users
10:00 PM – 10:30 PM Designing for Driving
10:00 PM – 10:30 PM Designing for Google Cast
10:00 PM – 10:30 PM Get your app into the Google index
10:00 PM – 10:30 PM Leanback support library
10:00 PM – 10:30 PM Smarter and personalized device authentication with Smart Lock
10:00 PM – 10:30 PM What’s new in the Google Play Developer Console
10:00 PM – 11:00 PM Material Design Reviews
10:00 PM – 11:00 PM Self-paced Code Labs
10:00 PM – 11:00 PM Smarter monetization with AdMob and Analytics
10:00 PM – 11:00 PM What’s New in Android Development Tools
10:30 PM – 11:00 PM App discovery on Google Play
10:30 PM – 11:00 PM Building voice actions for your Android app
10:30 PM – 11:00 PM Data driven Android UI development
10:30 PM – 11:00 PM Optimizing your game’s first impression on Play
10:30 PM – 11:00 PM Project Volta: Android battery life
10:30 PM – 11:00 PM Simplifying app development using the wearable support library
10:30 PM – 11:00 PM The Earth in real time

May 28, 11 PM
11:00 PM – 11:30 PM Building a real-time app in 5 minutes with Firebase
11:00 PM – 11:30 PM Building fitness apps on wearable devices
11:00 PM – 11:30 PM Finding your way with the Google Maps SDK for iOS
11:00 PM – 11:30 PM Making great products for education
11:00 PM – 11:30 PM Material Design Reviews
11:00 PM – 11:30 PM Performance on RAILs
11:00 PM – 11:30 PM Rendering Performance & Tooling
11:00 PM – 12:00 AM Self-paced Code Labs
11:00 PM – 12:00 AM The next generation mobile web
11:00 PM – 12:00 AM What’s new in Google Play services
11:30 PM – 12:00 AM Chrome DevTools and RAIL
11:30 PM – 12:00 AM Espresso: UI-testing for Android
11:30 PM – 12:00 AM Expressing brand in Material
11:30 PM – 12:00 AM How to create apps that families love
11:30 PM – 12:00 AM Memory Performance & Tooling
11:30 PM – 12:00 AM Mobilizing the Maps Data APIs
11:30 PM – 12:00 AM Working with Nest to build a thoughtful home together

May 29, 12 AM
12:00 AM – 12:30 AM Data driven online learning with Course Builder
12:00 AM – 12:30 AM Kickstart your web app with Web Starter Kit
12:00 AM – 1:00 AM Growing games with Google
12:00 AM – 1:00 AM Making apps context aware: Opportunities, tools, lessons and the future
12:00 AM – 1:00 AM Material Now
12:00 AM – 1:00 AM Self-paced Code Labs
12:30 AM – 1:00 AM AdMob Cross-platform Showdown
12:30 AM – 1:00 AM Network Performance & Tooling

May 29, 2 AM
2:30 AM – 6:00 AM After Hours May 29, 5 PM
5:00 PM – 5:30 PM Adaptive UI with Material Design
5:00 PM – 5:30 PM Android application architecture
5:00 PM – 5:30 PM Designing games for Google Cast
5:00 PM – 5:30 PM Real-time analytics for mobile and IoT
5:00 PM – 5:30 PM Security Key: Make your login unphishable
5:00 PM – 5:30 PM Unit testing on Android
5:00 PM – 5:30 PM Video actions and movie reviews
5:00 PM – 6:00 PM Polymer and modern web APIs: In production at Google scale
5:00 PM – 6:00 PM Self-paced Code Labs
5:00 PM – 6:00 PM Smarter user acquisition with App Indexing, AdWords and Google Analytics
5:00 PM – 6:15 PM A little badass. Beautiful. Tech and human. Work and love. ATAP.
5:30 PM – 6:00 PM Bringing Material Design to life on Android
5:30 PM – 6:00 PM Building a successful subscription business on Google Play
5:30 PM – 6:00 PM Creating games with the Google Cast SDK
5:30 PM – 6:00 PM Get users into your app with Google’s newest identity tools
5:30 PM – 6:00 PM Grow your app via new word-of-mouth tools from Google
5:30 PM – 6:00 PM Integrating with Global Search on Android TV
5:30 PM – 6:00 PM Material Design year one
5:30 PM – 6:00 PM Push notifications on the Web: Re-engaging your users

May 29, 6 PM
6:00 PM – 6:30 PM Android Developer Tools: Deep dive into Performance & Build Tools
6:00 PM – 6:30 PM Android Testing Support Library: The next generation of Android Testing APIs
6:00 PM – 6:30 PM Anyone can do it! Easy ways to evaluate your App’s Accessibility
6:00 PM – 6:30 PM Finding success with family-friendly apps on Play
6:00 PM – 6:30 PM Get your app into the Google index
6:00 PM – 6:30 PM Introduction to light-weight Material design
6:00 PM – 6:30 PM Mobile app install attribution with Google Analytics
6:00 PM – 6:30 PM Mobile games to the big screen with Google Cast
6:00 PM – 7:00 PM Project Tango – Mobile 3D tracking and perception
6:00 PM – 7:00 PM Self-paced Code Labs
6:00 PM – 7:00 PM Tech for a better world, faster: A discussion with Google.org’s social innovators
6:30 PM – 7:00 PM How to create apps that families love
6:30 PM – 7:00 PM Lovefield – Simple, offline SQL-like data store for the web
6:30 PM – 7:00 PM Promote your mobile app in minutes
6:30 PM – 7:00 PM Reach more gamers by going local
6:30 PM – 7:00 PM Smarter approaches to app testing

May 29, 7 PM
7:00 PM – 7:30 PM App discoveryon Google Play
7:00 PM – 7:30 PM Google Cloud Messaging new APIs deep dive
7:00 PM – 7:30 PM Grow your (app) user base with Search
7:00 PM – 7:30 PM Improving urban mobility by connecting citizens
7:00 PM – 7:30 PM Offline apps with Polymer and Service Worker
7:00 PM – 7:30 PM Recommendations with Android TV
7:00 PM – 7:30 PM Unleashing the power of Android Backup
7:00 PM – 8:00 PM Designing for virtual reality
7:00 PM – 8:00 PM Firebase: An overview
7:00 PM – 8:00 PM Helping Moonshots Survive Contact with the Real World
7:00 PM – 8:00 PM Material Design Reviews
7:00 PM – 8:00 PM Self-paced Code Labs
7:30 PM – 8:00 PM Building location aware apps using the Android Location and Places APIs
7:30 PM – 8:00 PM Building voice actions for your Android app
7:30 PM – 8:00 PM Containers to back your mobile app
7:30 PM – 8:00 PM Gaming on Android TV
7:30 PM – 8:00 PM Grow your app via new word-of-mouth tools from Google
7:30 PM – 8:00 PM Leanback support library
7:30 PM – 8:00 PM Project Volta: Android battery life
7:30 PM – 8:00 PM Smarter and personalized device authentication with Smart Lock

May 29, 8 PM
8:00 PM – 8:30 PM Achieving Maps zen on Android
8:00 PM – 8:30 PM Building fitness apps on wearable devices
8:00 PM – 8:30 PM Make Believe
8:00 PM – 8:30 PM Rendering Performance & Tooling
8:00 PM – 8:30 PM Simplifying app development using the wearable support library
8:00 PM – 8:30 PM The Earth in real time
8:00 PM – 8:30 PM Video chat for Web, iOS and Android
8:00 PM – 8:30 PM What’s new in the Google Play Developer Console
8:00 PM – 9:00 PM Ignite
8:00 PM – 9:00 PM Self-paced Code Labs
8:30 PM – 9:00 PM Android Developer Tools: Deep dive into Performance & Build Tools
8:30 PM – 9:00 PM Designing for Driving
8:30 PM – 9:00 PM Expressing brand in Material
8:30 PM – 9:00 PM Finding your way with the Google Maps SDK for iOS
8:30 PM – 9:00 PM Memory Performance & Tooling
8:30 PM – 9:00 PM Optimizing your game’s first impression on Play
8:30 PM – 9:00 PM The Gold Standard: Accessible Web Components

May 29, 9 PM
9:00 PM – 9:30 PM Android Testing Support Library: The next generation of Android Testing APIs
9:00 PM – 9:30 PM Apps installing channels on TVs
9:00 PM – 9:30 PM Asking for permission
9:00 PM – 9:30 PM Battery Performance & Tooling
9:00 PM – 9:30 PM Google Cloud Messaging new APIs deep dive
9:00 PM – 9:30 PM Google Developer Expert on hidden treasures within Google Play services
9:00 PM – 9:30 PM Mobilizing the Maps Data APIs
9:00 PM – 9:30 PM Push notifications on the Web: Re-engaging your users
9:00 PM – 10:00 PM Developers connecting the world through Google Play
9:00 PM – 10:00 PM Developing for the living room with Google
9:00 PM – 10:00 PM Improve your Android app’s accessibility
9:00 PM – 10:00 PM Material Design Reviews
9:00 PM – 10:00 PM Self-paced Code Labs
9:30 PM – 10:00 PM AdMob Cross-platform Showdown
9:30 PM – 10:00 PM Adaptive UI with Material Design
9:30 PM – 10:00 PM Google Developer Expert on growth hacking on a shoestring
9:30 PM – 10:00 PM Integrating with Global Search on Android TV
9:30 PM – 10:00 PM Introduction to light-weight Material design
9:30 PM – 10:00 PM Network Performance & Tooling
9:30 PM – 10:00 PM Security Key: Make your login unphishable

May 29, 10 PM
10:00 PM – 10:30 PM Building a real-time app in 5 minutes with Firebase
10:00 PM – 10:30 PM Chrome DevTools and RAIL
10:00 PM – 10:30 PM Espresso: UI-testing for Android
10:00 PM – 10:30 PM Get users into your app with Google’s newest identity tools
10:00 PM – 10:30 PM Help your users live better with Google Fit
10:00 PM – 10:30 PM Lovefield – Simple, offline SQL-like data store for the web
10:00 PM – 10:30 PM Making great products for education
10:00 PM – 10:30 PM Scale globally: Developer guidelines for Emerging Markets
10:00 PM – 11:00 PM Android Wear: Your app and the always-on screen
10:00 PM – 11:00 PM Android best practices for data transparency
10:00 PM – 11:00 PM Material Design Reviews
10:00 PM – 11:00 PM Self-paced Code Labs
10:30 PM – 11:00 PM Apps for kids and families: Get discovered
10:30 PM – 11:00 PM Data driven Android UI development
10:30 PM – 11:00 PM Designing for Google Cast
10:30 PM – 11:00 PM Getting your app on the road with Android Auto
10:30 PM – 11:00 PM Kickstart your web app with Web Starter Kit
10:30 PM – 11:00 PM Performance on RAILs
10:30 PM – 11:00 PM Real-time analytics for mobile and IoT
10:30 PM – 11:00 PM Unit testing on Android
10:30 PM – 11:00 PM reCAPTCHA: Tough on bots, Easy on Humans, Great on Mobile

May 29, 11 PM
11:00 PM – 11:30 PM Android application architecture
11:00 PM – 11:30 PM Bringing Material Design to life on Android
11:00 PM – 11:30 PM Designing games for Google Cast
11:00 PM – 11:30 PM Material Design Reviews
11:00 PM – 11:30 PM Notifications, Interruptions and Volumes: Coming Attractions
11:00 PM – 11:30 PM Offline apps with Polymer and Service Worker
11:00 PM – 11:30 PM Scale globally: Developer guidelines for Emerging Markets
11:00 PM – 11:30 PM Unleashing the power of Android Backup
11:00 PM – 11:30 PM Video actions and movie reviews
11:00 PM – 12:00 AM Democratizing Education
11:00 PM – 12:00 AM Developing with Google on iOS
11:00 PM – 12:00 AM Engineering for the Stratosphere – Presented by Women Techmakers
11:00 PM – 12:00 AM Self-paced Code Labs
11:30 PM – 12:00 AM Creating calendar events: Quick, easy, and good for your users
11:30 PM – 12:00 AM Data driven online learning with Course Builder
11:30 PM – 12:00 AM Material Design year one
11:30 PM – 12:00 AM Mobile app quality leaps to the cloud
11:30 PM – 12:00 AM Mobile games to the big screen with Google Cast
11:30 PM – 12:00 AM Reach more gamers by going local
11:30 PM – 12:00 AM Recommendations with Android TV
11:30 PM – 12:00 AM gRPC: Efficient and idiomatic communication libraries for cloud and mobile

May 30, 12 AM
12:00 AM – 12:30 AM Creating games with the Google Cast SDK
12:00 AM – 12:30 AM Working with Nest to build a thoughtful home together
12:00 AM – 1:00 AM Self-paced Code Labs
12:00 AM – 1:00 AM Speechless at I/O

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Speedy DevOps

25 Monday May 2015

Posted by Max Hemingway in DevOps/OpsDev

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DevOps

A good talk from DevOpsGuys at QCon 2015 – Slides and Video.

Devops

Covers  trends in why Businesses want it faster being down to:

  • A Companies Lifespan
  • Hyper- Competition
  • Consumer Behaviour
  • Consumer rates of adoption]
  • Technology Enablers

Source : http://www.infoq.com/presentations/devops-speed

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Open Data Handbook Revised

21 Thursday May 2015

Posted by Max Hemingway in Data Science, IoT, Open Source

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Data Science, IoT, Open Source

openOriginally published in 2012 the “Open Data Handbook” has been revamped to inspire Open Data Newcomers.

The new version of the online site allows access to:

  • The Open Data Book
  • Value Stories
  • Resource Library

For those who have not yet been introduced to the Open Data Handbook, the below is a good overview of what its about.

This handbook discusses the legal, social and technical aspects of open data. It can be used by anyone but is especially designed for those seeking to open up data. It discusses the why, what and how of open data – why to go open, what open is, and the how to ‘open’ data.

There are already a lot of “Open” sources of such as Open Source Web Crawlers and Data Sets, which is set to grow in the wake of the Internet of Things (IoT) and other data creation solutions.

The Handbook/Guide provides a good place to start if you are considering making your data Open, however the data created will also be a huge revenue generator for companies who produce the IoT devices.  The amount of data that will made Open remains to be seen more things come online

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DevOps Survey 2015 Underway

18 Monday May 2015

Posted by Max Hemingway in DevOps/OpsDev

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DevOps

GrowPuppet Labs are running their DevOps Survey again this year.

The survey takes around 15 minutes to complete.

It will be interesting to see how DevOps has changed over the past 12 months from the 2014 report which found that:

High-performing organizations are still deploying code 30 times more frequently, with 50 percent fewer failures than their lower-performing counterparts.

– DevOps report 2014

The previous years survey results can be downloaded from:

  • 2014 DevOps Report
  • 2013 DevOps Report

Links to the Presentations from the 2014 DevOps Summit can be found on this blog entry:

https://maxhemingway.com/2014/12/18/devops-es2014-slidesvideos/

The next DevOps Summit is on 19-21 October http://devopsenterprise.io/

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